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Discover›Video Games›theSquash VR: Real Squash Training
Video GamesLive on KickstarterKickstarter

theSquash VR: Real Squash Training

A realistic VR squash training tool with real movement, drills and physics.

Created by Thomas Parnia · Launched May 31, 2026 · Closes Jul 15, 2026
Source: public Kickstarter page · all funding figures & images via KickstarterView on Kickstarter →
Raised
$40
Goal $20K
Backers
2
44 data points
Funded
0%
Of goal
Time Left
29 days left

BackerLens analysis

🟡 Below the Video Games category average. This project has hit 0% of its goal, while the average live Video Games project on Kickstarter sits at 135% (100% below the category).

Lens Score: 32 / 100 — low potential. 24-hour funding growth of +580.1% suggests sustained momentum.

Compare against 165 other live Video Games projects →

Funding trend

44 snapshots since launch · refreshed every 8 hours

Jun 1, 2026Jun 16, 2026

Backer growth

Back this project on Kickstarter →

BackerLens tracks the public Kickstarter listing. We are not affiliated with the creator.

Funding curve story

front loaded

Did not reach goal during the campaign window.

Front-loaded curve — most pledges came in the early days, typical of strong pre-launch lists.

day 1day 16

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LENS SCORE
32/ 100
Low potential

Based on funding velocity, backer momentum, target completion, and Kickstarter staff-pick status.

Target completion0%
Backers2
Days running15d
Staff pickNo
FORECAST
BETA
~$88
Predicted 0% of goal — at risk
◐ Medium confidence
How is this calculated? ›

BackerLens uses an empirical Kickstarter funding curve: ~30% of final pledged comes in days 1-3, ~70% by 85% of duration, then a final-week push to 100%. We divide current pledged by where the curve says we should be at this point in the campaign.

Mid-campaign forecast based on the typical Kickstarter funding curve.

This is an experimental model. Don’t bet sourcing decisions on a single number — the funding curve cross-section is just a heuristic.

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About this page. Project name, blurb, image, and funding figures are sourced from the public Kickstarter project page. The Lens Score, Early Momentum score, time-series funding curve, and category benchmarks are computed by BackerLens and are not part of Kickstarter’s published data.

BackerLens is an independent third-party analysis tool and is not affiliated with, endorsed by, or sponsored by Kickstarter. Kickstarter is a trademark of its respective owner.

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