A co-operative print&play trick-taking game about climbing, where you each control one limb and pull off wild moves together.
🟡 Below the Tabletop Games category average. This project has hit 534% of its goal, while the average live Tabletop Games project on Kickstarter sits at 11724% (95% below the category).
Lens Score: 77 / 100 — high potential. 24-hour funding growth of +434.0% suggests sustained momentum.
Compare against 369 other live Tabletop Games projects →
67 snapshots since launch · refreshed every 8 hours
This campaign ended May 31, 2026. Pledging is closed; we keep the historical funding curve and final stats here for research.
Hit goal in 8 hours.
Steady accumulation — sustained backer interest throughout the campaign.
5 backers across 4 tiers. Sourcing tip: the most-chosen tier reveals the price point this market accepts.
Reward data is refreshed daily. Tier-level backer counts may be slightly behind live pledging.