A drag-and-drop toolkit of 100 unique roleplay, combat, and puzzle encounters to cure boring travel sessions in D&D 5e.
🟡 Below the Tabletop Games category average. This project has hit 7058% of its goal, while the average live Tabletop Games project on Kickstarter sits at 53475% (87% below the category).
Lens Score: 82 / 100 — high potential. 24-hour funding growth of +454.2% suggests sustained momentum.
Compare against 363 other live Tabletop Games projects →
70 snapshots since launch · refreshed every 8 hours
This campaign ended May 27, 2026. Pledging is closed; we keep the historical funding curve and final stats here for research.
Hit goal in 12 hours.
Steady accumulation — sustained backer interest throughout the campaign.
59 backers across 6 tiers. Sourcing tip: the most-chosen tier reveals the price point this market accepts.
Reward data is refreshed daily. Tier-level backer counts may be slightly behind live pledging.