Race at high speed, battle in real time, collect and upgrade Car-Girls, and dominate a world shaped by electronic storms — solo or co-o
🟢 Outperforming the Video Games category average. This project has hit 255% of its goal, while the average live Video Games project on Kickstarter sits at 60% (4.2× the category median).
Lens Score: 80 / 100 — high potential. 24-hour funding growth of +3980.0% suggests sustained momentum.
Compare against 157 other live Video Games projects →
76 snapshots since launch · refreshed every 8 hours
This campaign ended Jun 11, 2026. Pledging is closed; we keep the historical funding curve and final stats here for research.
Hit goal in week 2.
Steady accumulation — sustained backer interest throughout the campaign.