A handcrafted medieval bluffing game. Convince the Innkeeper you're the hero of his tale — without giving yourself away.
🟢 Outperforming the Mobile Games category average. This project has hit 8% of its goal, while the average live Mobile Games project on Kickstarter sits at 6% (33% above the category).
Early Momentum: 3 / 100 — low potential. Project is in its first 51 hours, so the score reflects funding-velocity-per-hour rather than 24h trend.
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5 snapshots since launch · refreshed every 8 hours
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Did not reach goal during the campaign window.
Front-loaded curve — most pledges came in the early days, typical of strong pre-launch lists.