A science-backed card game with 100 questions & challenges that turn deep conversations into positive action with real-life impact.
🟢 Outperforming the Playing Cards category average. This project has hit 309% of its goal, while the average live Playing Cards project on Kickstarter sits at 168% (84% above the category).
Lens Score: 93 / 100 — elite potential, flagged as a Kickstarter Staff Pick (a strong early-signal). 24-hour funding growth of +535.7% suggests sustained momentum.
Compare against 85 other live Playing Cards projects →
78 snapshots since launch · refreshed every 8 hours
This campaign ended May 29, 2026. Pledging is closed; we keep the historical funding curve and final stats here for research.
Hit goal in 3 days.
Steady accumulation — sustained backer interest throughout the campaign.
135 backers across 8 tiers. Sourcing tip: the most-chosen tier reveals the price point this market accepts.
Reward data is refreshed daily. Tier-level backer counts may be slightly behind live pledging.