Three Employers. One Vault. Every Object Inside Remembers the Dead. Can you get in and get out alive?
🟢 Outperforming the Live Games category average. This project has hit 554% of its goal, while the average live Live Games project on Kickstarter sits at 108% (5.1× the category median).
Lens Score: 83 / 100 — high potential. 24-hour funding growth of +584.3% suggests sustained momentum.
Compare against 8 other live Live Games projects →
50 snapshots since launch · refreshed every 8 hours
This campaign ended May 23, 2026. Pledging is closed; we keep the historical funding curve and final stats here for research.
Hit goal in 9 hours.
Front-loaded curve — most pledges came in the early days, typical of strong pre-launch lists.
107 backers across 9 tiers. Sourcing tip: the most-chosen tier reveals the price point this market accepts.
Reward data is refreshed daily. Tier-level backer counts may be slightly behind live pledging.