The Assassin as a class, perfected. Unique secondary subclass system, deadly guilds, lethal tools, and everything players and GMs need.
🟡 Below the Tabletop Games category average. This project has hit 589% of its goal, while the average live Tabletop Games project on Kickstarter sits at 11724% (95% below the category).
Lens Score: 80 / 100 — high potential. 24-hour funding growth of +450.5% suggests sustained momentum.
Compare against 369 other live Tabletop Games projects →
79 snapshots since launch · refreshed every 8 hours
This campaign ended Jun 4, 2026. Pledging is closed; we keep the historical funding curve and final stats here for research.
Hit goal in 7 hours.
Steady accumulation — sustained backer interest throughout the campaign.
16 backers across 3 tiers. Sourcing tip: the most-chosen tier reveals the price point this market accepts.
Reward data is refreshed daily. Tier-level backer counts may be slightly behind live pledging.