Bringing Creativity to Every Community
🟢 Outperforming the Social Practice category average. This project has hit 14% of its goal, while the average live Social Practice project on Kickstarter sits at 6% (2.4× the category median).
Early Momentum: 2 / 100 — low potential. Project is in its first 70 hours, so the score reflects funding-velocity-per-hour rather than 24h trend.
Compare against 4 other live Social Practice projects →
9 snapshots since launch · refreshed every 8 hours
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Did not reach goal during the campaign window.
Steady accumulation — sustained backer interest throughout the campaign.